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Tree (computer science) : ウィキペディア英語版 | Tree (data structure)
In computer science, a tree is a widely used abstract data type (ADT)--or data structure implementing this ADT--that simulates a hierarchical tree structure, with a root value and subtrees of children with a parent node, represented as a set of linked nodes. A tree data structure can be defined recursively (locally) as a collection of nodes (starting at a root node), where each node is a data structure consisting of a value, together with a list of references to nodes (the "children"), with the constraints that no reference is duplicated, and none points to the root. Alternatively, a tree can be defined abstractly as a whole (globally) as an ordered tree, with a value assigned to each node. Both these perspectives are useful: while a tree can be analyzed mathematically as a whole, when actually represented as a data structure it is usually represented and worked with separately by node (rather than as a list of nodes and an adjacency list of edges between nodes, as one may represent a digraph, for instance). For example, looking at a tree as a whole, one can talk about "the parent node" of a given node, but in general as a data structure a given node only contains the list of its children, but does not contain a reference to its parent (if any). ==Definition==
A tree is a (possibly non-linear) data structure made up of nodes or vertices and edges without having any cycle. The tree with no nodes is called the null or empty tree. A tree that is not empty consists of a root node and potentially many levels of additional nodes that form a hierarchy.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Tree (data structure)」の詳細全文を読む
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